Struct bgfx::Program
[−]
[src]
pub struct Program<'s> { // some fields omitted }
Shader program.
The program holds a vertex shader and a fragment shader.
Methods
impl<'s> Program<'s>
fn new(vsh: Shader<'s>, fsh: Shader<'s>) -> Program<'s>
Creates a new program from a vertex shader and a fragment shader. Ownerships of the shaders are moved to the program.