Enum bgfx::Attrib [] [src]

pub enum Attrib {
    Position,
    Normal,
    Tangent,
    Bitangent,
    Color0,
    Color1,
    Indices,
    Weight,
    TexCoord0,
    TexCoord1,
    TexCoord2,
    TexCoord3,
    TexCoord4,
    TexCoord5,
    TexCoord6,
    TexCoord7,
}

Vertex attribute.

Variants

Position

Position.

Normal

Normal.

Tangent

Tangent.

Bitangent

Bitangent.

Color0

Color 0.

Color1

Color 1.

Indices

Index list.

Weight

Bone weight.

TexCoord0

Texture coordinate 0.

TexCoord1

Texture coordinate 1.

TexCoord2

Texture coordinate 2.

TexCoord3

Texture coordinate 3.

TexCoord4

Texture coordinate 4.

TexCoord5

Texture coordinate 5.

TexCoord6

Texture coordinate 6.

TexCoord7

Texture coordinate 7.

Trait Implementations

Derived Implementations

impl Clone for Attrib

fn clone(&self) -> Attrib

fn clone_from(&mut self, source: &Self)

impl Copy for Attrib

impl Debug for Attrib

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Eq for Attrib

impl PartialEq for Attrib

fn eq(&self, __arg_0: &Attrib) -> bool

fn ne(&self, __arg_0: &Attrib) -> bool