Struct bgfx::flags::ResetFlags
[−]
[src]
pub struct ResetFlags { // some fields omitted }
Methods
impl ResetFlags
fn empty() -> ResetFlags
Returns an empty set of flags.
fn all() -> ResetFlags
Returns the set containing all flags.
fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
fn from_bits(bits: u32) -> Option<ResetFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
fn from_bits_truncate(bits: u32) -> ResetFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
fn is_all(&self) -> bool
Returns true
if all flags are currently set.
fn intersects(&self, other: ResetFlags) -> bool
Returns true
if there are flags common to both self
and other
.
fn contains(&self, other: ResetFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
fn insert(&mut self, other: ResetFlags)
Inserts the specified flags in-place.
fn remove(&mut self, other: ResetFlags)
Removes the specified flags in-place.
fn toggle(&mut self, other: ResetFlags)
Toggles the specified flags in-place.